@WorkerThread public class GlProgramStickerDraw extends GlProgram
Constructor and Description |
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GlProgramStickerDraw() |
Modifier and Type | Method and Description |
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void |
setAndroidColorMatrix(android.graphics.ColorMatrix matrix) |
void |
setUniformColorMatrix(float[] u_colorMatrix) |
void |
setUniformColorOffset(float[] u_colorOffset) |
void |
setUniformColorOffset(float u_colorOffsetX,
float u_colorOffsetY,
float u_colorOffsetZ,
float u_colorOffsetW) |
void |
setUniformImage(GlTexture u_image) |
void |
setUniformOutsideLineAspect(float u_outsideLineAspect) |
void |
setUniformOutsideLineColor(float[] u_outsideLineColor) |
void |
setUniformOutsideLineColor(float u_outsideLineColorX,
float u_outsideLineColorY,
float u_outsideLineColorZ,
float u_outsideLineColorW) |
void |
setUniformOutsideRangeRect(float[] u_outsideRangeRect) |
void |
setUniformOutsideRangeRect(float u_outsideRangeRectX,
float u_outsideRangeRectY,
float u_outsideRangeRectZ,
float u_outsideRangeRectW) |
attach, getAttribute, getHandle, getUniform, loadProgram, onRelease, setUseDynamicInput, toString, use, useProgram
createGlContext, destroyGlContext, finalize, markAsUnused, release, resetToDisplayViewPort, setDisplayViewPort
public void setAndroidColorMatrix(@NonNull android.graphics.ColorMatrix matrix)
public void setUniformColorMatrix(float[] u_colorMatrix)
public void setUniformColorOffset(float[] u_colorOffset)
public void setUniformColorOffset(float u_colorOffsetX, float u_colorOffsetY, float u_colorOffsetZ, float u_colorOffsetW)
public void setUniformImage(GlTexture u_image)
public void setUniformOutsideLineAspect(float u_outsideLineAspect)
public void setUniformOutsideLineColor(float[] u_outsideLineColor)
public void setUniformOutsideLineColor(float u_outsideLineColorX, float u_outsideLineColorY, float u_outsideLineColorZ, float u_outsideLineColorW)
public void setUniformOutsideRangeRect(float[] u_outsideRangeRect)
public void setUniformOutsideRangeRect(float u_outsideRangeRectX, float u_outsideRangeRectY, float u_outsideRangeRectZ, float u_outsideRangeRectW)