bindStateHandler
|
fun bindStateHandler(stateHandler: ly.img.android.pesdk.backend.model.state.manager.StateHandler): void |
fontForRow
|
fun fontForRow(index: int, words: Words): FontAsset |
generateLayoutData
|
fun generateLayoutData(text: java.lang.String, width: float): TextDesignLayoutData |
getAssetConfig
|
fun getAssetConfig(): ly.img.android.pesdk.backend.model.state.AssetConfig |
getBackground
|
fun getBackground(): TextDesignBackground |
getConfigType
|
fun getConfigType(): java.lang.Class<? extends ly.img.android.pesdk.backend.model.config.AbstractAsset> |
getFontIdentifiers
|
fun getFontIdentifiers(): java.util.List<java.lang.String> |
getFonts
|
fun getFonts(): NonExistentClass |
getPseudoFontRandom
|
fun getPseudoFontRandom(): NonExistentClass |
getRelativeInsets
|
fun getRelativeInsets(): MultiRect |
getRelativeLineSpacing
|
fun getRelativeLineSpacing(): float |
getSeedPool
|
fun getSeedPool(): NonExistentClass |
getStateHandler
|
fun getStateHandler(): ly.img.android.pesdk.backend.model.state.manager.StateHandler |
layoutRows
|
fun layoutRows(lines: NonExistentClass, width: float): NonExistentClass |
maximumNumberOfLines
|
fun maximumNumberOfLines(words: Words): int |
minimumNumberOfLines
|
fun minimumNumberOfLines(words: Words): int |
modifiedLines
|
fun modifiedLines(inputLines: NonExistentClass): NonExistentClass |
modifiedText
|
fun modifiedText(inputText: java.lang.String): java.lang.String |
randomLayoutRow
|
fun randomLayoutRow(words: Words, index: int, width: float, attributes: TextDesignAttributes): TextDesignRow |
setBackground
|
fun setBackground(p: TextDesignBackground): void |
setFontIdentifiers
|
fun setFontIdentifiers(p: java.util.List<java.lang.String>): void |
setRelativeLineSpacing
|
fun setRelativeLineSpacing(p: float): void |
setSeed
|
fun setSeed(seed: long): NonExistentClass |
setStateHandler
|
fun setStateHandler(p: ly.img.android.pesdk.backend.model.state.manager.StateHandler): void |
validTextLines
|
fun validTextLines(text: java.lang.String): NonExistentClass
Tries to generate a valid text line arrangement up to MAXIMUM_NUMBER_OF_TRIES times.
Valid means that each line must have at least 3 characters.
|
writeToParcel
|
fun writeToParcel(dest: NonExistentClass, flags: int): void |