getStateHandler
|
fun getStateHandler(): ly.img.android.pesdk.backend.model.state.manager.StateHandler |
onAttachedToUI
|
fun onAttachedToUI(stateHandler: ly.img.android.pesdk.backend.model.state.manager.StateHandler): void |
onAttachedToWindow
|
fun onAttachedToWindow(): void |
onDetachedFromUI
|
fun onDetachedFromUI(stateHandler: ly.img.android.pesdk.backend.model.state.manager.StateHandler): void |
onDetachedFromWindow
|
fun onDetachedFromWindow(): void |
onDrawUI
|
fun onDrawUI(canvas: Canvas): void |
onPause
|
fun onPause(): void |
onResume
|
fun onResume(): void |
postInvalidateUi
|
fun postInvalidateUi(): void |
requestRender
|
fun requestRender(): void |
runWithGlContext
|
fun runWithGlContext(runnable: java.lang.Runnable): void |
setWillDrawUi
|
fun setWillDrawUi(willDrawUi: boolean): void |
surfaceChanged
|
fun surfaceChanged(holder: SurfaceHolder, format: int, w: int, h: int): void |
surfaceCreated
|
fun surfaceCreated(holder: SurfaceHolder): void |
surfaceDestroyed
|
fun surfaceDestroyed(holder: SurfaceHolder): void |