fling
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fun fling(velocityX: int, velocityY: int): boolean |
onDetachedFromWindow
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fun onDetachedFromWindow(): void |
onNestedScroll
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fun onNestedScroll(target: View, dxConsumed: int, dyConsumed: int, dxUnconsumed: int, dyUnconsumed: int): void |
onNestedScrollAccepted
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fun onNestedScrollAccepted(child: View, target: View, axes: int): void |
onTouchEvent
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fun onTouchEvent(e: MotionEvent): boolean |
scrollItemToPositionWithOffset
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fun scrollItemToPositionWithOffset(entity: DataSourceInterface, j: int): void |
scrollItemToVisibleArea
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fun scrollItemToVisibleArea(entity: DataSourceInterface): void
fun scrollItemToVisibleArea(entity: DataSourceInterface, toMiddle: boolean): void |
setAdapter
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fun setAdapter(adapter: Adapter): void fun setAdapter(adapter: DataSourceListAdapter): void
Set the DataSourceListAdapter.
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setFolderAnimator
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fun setFolderAnimator(): void |
smoothScrollToPosition
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fun smoothScrollToPosition(position: int, toMiddle: boolean): void
fun smoothScrollToPosition(position: int): void |