clamp
|
static fun clamp(value: float, min: float, max: float): float
static fun clamp(value: int, min: int, max: int): int
static fun clamp(value: long, min: long, max: long): long
static fun clamp(value: double, min: double, max: double): double |
mapRange
|
static fun mapRange(value: float, in_min: float, in_max: float, out_min: float, out_max: float): float
static fun mapRange(value: double, in_min: double, in_max: double, out_min: double, out_max: double): double |
wrapTo360
|
static fun wrapTo360(value: float): float
static fun wrapTo360(value: double): double |