attach
|
fun attach(): Unit |
changeBehave
|
open fun changeBehave(downScaleFiltering: Int, upScaleFiltering: Int, horizontalWrap: Int, verticalWrap: Int): Unit |
getChangeCount
|
open fun getChangeCount(): Long |
getMaxTextureSize
|
open static fun getMaxTextureSize(): Int |
getTextureHandle
|
open fun getTextureHandle(): Int |
getTextureTarget
|
fun getTextureTarget(): Int |
getTransformation
|
open fun getTransformation(): Transformation! |
hasTransformation
|
open fun hasTransformation(): Boolean |
isMipmapFilterMode
|
open static fun isMipmapFilterMode(filterMode: Int): Boolean |
markDirty
|
open fun markDirty(): Unit |
setBehave
|
open fun setBehave(filtering: Int, wrap: Int): Unit
open fun setBehave(downScaleFiltering: Int, upScaleFiltering: Int, wrap: Int): Unit
open fun setBehave(downScaleFiltering: Int, upScaleFiltering: Int, horizontalWrap: Int, verticalWrap: Int): Unit |
setTransformation
|
open fun setTransformation(matrix: Transformation!): Unit |
textureChanged
|
open fun textureChanged(): Unit |
updateMipmapIfNeeded
|
open fun updateMipmapIfNeeded(): Unit |
upscaleValueToPowOfTwo
|
open static fun upscaleValueToPowOfTwo(value: Int): Int |
useMipmap
|
open fun useMipmap(): Boolean |