ly.img.android.pesdk.backend.filter / LutColorFilterAsset / renderImage

renderImage

open fun renderImage(bitmap: Bitmap!, previewRendering: Boolean): Bitmap!

Overrides FilterAsset.renderImage


open fun renderImage(allocationIn: Allocation!, allocationOut: Allocation!, intensity: Float, previewMode: Boolean): Unit open fun renderImage(bitmap: Bitmap!, intensity: Float, previewMode: Boolean): Bitmap!

Overrides FilterAsset.renderImage

Overrides FilterConfigIntensity.renderImage

Render the filter

Parameters

bitmap - Bitmap!: sourceType

intensity - Float: filter intensity

previewMode - Boolean: true if the renderer can reduce the quality to improve speed.

Return
Bitmap!: Lut filtered Bitmap