open class FullFrameDrawer : FrameBuilder
FullFrameDrawer(configuration: FrameAsset!) |
open static fun decodeFrameSlice(frameConfig: FrameAsset!, fullRange: Rect!, chunk: RectF!): Bitmap! |
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open fun draw(canvas: Canvas!, drawRegion: Rect!, relativeScale: Float): Unit open fun draw(canvas: Canvas!, drawRegion: Rect!, relativeScale: Float, paint: Paint!): Unit open fun draw(canvas: Canvas!, drawRegion: Rect!, chunkRect: RectF!, relativeScale: Float): Unit open fun draw(canvas: Canvas!, drawRegion: Rect!, chunkRect: RectF!, relativeScale: Float, paint: Paint!): Unit |