createLayer
|
open fun createLayer(): LayerI! |
describeContents
|
open fun describeContents(): Int |
getBrush
|
open fun getBrush(): Brush! |
getBrushColor
|
open fun getBrushColor(): Int |
getBrushHardness
|
open fun getBrushHardness(): Float |
getBrushSize
|
open fun getBrushSize(): Float |
getLayerToolId
|
open fun getLayerToolId(): String! |
getPainting
|
open fun getPainting(): Painting! |
getScaleDownFactor
|
open fun getScaleDownFactor(): Float |
hasBrushColor
|
open fun hasBrushColor(): Boolean |
hasNonDefaults
|
open fun hasNonDefaults(): Boolean |
isSingleton
|
open fun isSingleton(): Boolean |
layerCanvasMode
|
open fun layerCanvasMode(): Int! |
onBind
|
open fun onBind(stateHandler: StateHandler!): Unit |
setBrushColor
|
open fun setBrushColor(color: Int): BrushSettings! |
setBrushHardness
|
open fun setBrushHardness(brushHardness: Float): BrushSettings! |
setBrushSize
|
open fun setBrushSize(brushSize: Float): BrushSettings! |
writeToParcel
|
open fun writeToParcel(dest: Parcel!, flags: Int): Unit |