class TextDesignParticlesBackgroundCircle : TextDesignParticlesBackground
TextDesignParticlesBackgroundCircle()
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val paint: <ERROR CLASS> |
open fun render(canvas: <ERROR CLASS>, size: SizeValue, relativeInsets: MultiRect, color: Int, pseudoRandom: PseudoRandom): Unit |
infix fun <A> A.andRecycle(b: MultiRect): A infix fun <A> A.andRecycle(b: <ERROR CLASS>): A |