add
|
open fun add(data: Data): ConfigMap<Data>!
Add an AssetConfig
open fun add(vararg dataList: Data): ConfigMap<Data>! |
addToVersioning
|
open fun addToVersioning(data: Data): Unit |
clear
|
open fun clear(): ConfigMap<Data>! |
describeContents
|
open fun describeContents(): Int |
get
|
open fun get(id: String!): Data
open fun get(id: String!, version: SemVersion!): Data |
getConfigType
|
open fun getConfigType(): Class<Any!>! |
iterator
|
open fun iterator(): MutableIterator<Data> |
writeToParcel
|
open fun writeToParcel(parcel: Parcel!, flags: Int): Unit |