open class LoadState : ImglyState
object Event |
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enum class SourceType |
LoadState(settings: LoadSettings? = null)
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var imageSource: ImageSource? |
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val sourceSize: ImageSize |
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var sourceType: LoadState.SourceType |
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var videoSource: VideoSource? |
fun isSourceInfoReady(): Boolean |
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fun loadSourceInfo(editorShowState: EditorShowState): Unit fun loadSourceInfo(): Unit |
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open fun onCreate(): Unit |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
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fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |
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fun <T : StateObservable<*>> StateObservable<*>.stateHandlerResolve(): <ERROR CLASS><T> fun <T : StateObservable<*>> StateObservable<*>.stateHandlerResolve(settings: T?): <ERROR CLASS><T> |