enum class BlendMode
A blend mode.
The default blend mode that is used to apply the overlay.
val native: <ERROR CLASS> |
fun toValue(): String? |
fun forValue(value: String): BlendMode |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
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fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |