open class PESDKFileSpriteOptions
PESDKFileSpriteOptions() |
open fun addSprite(sprites: PESDKFileSprite!): PESDKFileSpriteOptions!
(Required) |
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open fun getSprites(): MutableList<PESDKFileSprite!>!
(Required) |
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open fun setSprites(sprites: MutableList<PESDKFileSprite!>!): PESDKFileSpriteOptions!
(Required) |