equals
|
open fun equals(other: Any?): Boolean |
glSetup
|
open fun glSetup(): Unit |
isRelativeToCrop
|
open fun isRelativeToCrop(): Boolean |
onAttachedToUI
|
open fun onAttachedToUI(stateHandler: StateHandler): Unit |
onDetachedFromUI
|
open fun onDetachedFromUI(stateHandler: StateHandler): Unit |
onDrawLayer
|
open fun onDrawLayer(requested: Requested): Unit |
onMotionEvent
|
open fun onMotionEvent(event: TransformedMotionEvent): Unit |
onTouchEnd
|
fun onTouchEnd(): Unit |
onWorldTransformationChanged
|
open fun onWorldTransformationChanged(showState: EditorShowState): Unit |
paintingChunkCreate
|
open fun paintingChunkCreate(painting: Painting, newChunk: PaintChunk): Unit |
paintingChunkDestroy
|
open fun paintingChunkDestroy(painting: Painting, removedChunk: PaintChunk): Unit |
paintingChunkFinished
|
fun paintingChunkFinished(): Unit |
paintingChunkListChanged
|
open fun paintingChunkListChanged(painting: Painting): Unit |
paintingHasChanged
|
open fun paintingHasChanged(painting: Painting): Unit |
setImageRect
|
open fun setImageRect(rect: <ERROR CLASS>): Unit |