class TextDesignParticlesBackgroundCircle : TextDesignParticlesBackground
TextDesignParticlesBackgroundCircle()
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val paint: <ERROR CLASS> |
open fun render(canvas: <ERROR CLASS>, size: SizeValue, relativeInsets: MultiRect, color: Int, pseudoRandom: PseudoRandom): Unit |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
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fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |