@WorkerThread @GlProgramCreate(GlProgramBase_JPEG, vertex_shader_fragcoord.glsl, fragment_shader_jpeg.glsl) class GlProgramJPEG : GlProgramBase_JPEG
fun init(): void |
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fun onRelease(): void |
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fun setUniformImage(u_image: ly.img.android.opengl.textures.GlTexture): void |