addCallback
|
fun addCallback(callback: Painting.Callback): void |
addPoint
|
fun addPoint(point: kotlin.Array<float>): void
fun addPoint(x: float, y: float): void |
clear
|
fun clear(): void |
createSaveState
|
fun createSaveState(): Painting.PaintingChunkList |
describeContents
|
fun describeContents(): int |
equals
|
fun equals(o: java.lang.Object): boolean |
finalizePaintChunk
|
fun finalizePaintChunk(): boolean |
getCurrentChunk
|
fun getCurrentChunk(): PaintChunk |
getPaintChunks
|
fun getPaintChunks(): Painting.PaintingChunkList |
goBackwards
|
fun goBackwards(): boolean |
hashCode
|
fun hashCode(): int |
removeCallback
|
fun removeCallback(callback: Painting.Callback): void |
removeUnfinishedChunk
|
fun removeUnfinishedChunk(): boolean |
revertState
|
fun revertState(state: Painting.PaintingChunkList): void |
startPaintChunk
|
synchronized fun startPaintChunk(brush: Brush): PaintChunk |
writeToParcel
|
fun writeToParcel(dest: Parcel, flags: int): void |