doOperation
|
abstract fun doOperation(requested: Requested, result: ResultI): void |
flagAsDirty
|
fun flagAsDirty(): void |
getCache
|
fun getCache(): RequestResult |
getCachedRequest
|
fun getCachedRequest(): Request |
getCanCache
|
fun getCanCache(): boolean |
getEstimatedMemoryConsumptionFactor
|
abstract fun getEstimatedMemoryConsumptionFactor(): float |
getNecessaryMemory
|
fun getNecessaryMemory(): float |
getNextExportOperation
|
fun getNextExportOperation(): RoxOperation |
getNextOperation
|
fun getNextOperation(): RoxOperation |
getStateHandler
|
fun getStateHandler(): ly.img.android.pesdk.backend.model.state.manager.StateHandler |
getUiDensity
|
fun getUiDensity(): NonExistentClass |
isDirty
|
fun isDirty(): boolean |
isDirtyFor
|
fun isDirtyFor(requested: Requested): boolean |
isHeadlessRendered
|
fun isHeadlessRendered(): boolean |
last
|
fun last(): RoxOperation |
lastAtExport
|
fun lastAtExport(): RoxOperation |
onRelease
|
fun onRelease(): void |
render
|
fun render(requested: Requested): ResultI
Start the Operation
fun render(isPreview: boolean): void |
requestSourceAnswer
|
fun requestSourceAnswer(requestI: RequestI): SourceResultI |
requestSourceAsBitmap
|
fun requestSourceAsBitmap(requestI: RequestI): NonExistentClass |
requestSourceAsTexture
|
fun requestSourceAsTexture(requestI: RequestI): ly.img.android.opengl.textures.GlTexture
fun requestSourceAsTexture(dependOn: Requested, block: (? super ly.img.android.pesdk.backend.operator.rox.models.RequestI) -> Unit): ly.img.android.opengl.textures.GlTexture |
setCache
|
fun setCache(p: RequestResult): void |
setCachedRequest
|
fun setCachedRequest(p: Request): void |
setCallback
|
fun setCallback(callback: RoxOperation.Callback): void |
setCanCache
|
fun setCanCache(p: boolean): void |
setDirty
|
fun setDirty(p: boolean): void |
setHeadlessRendered
|
fun setHeadlessRendered(p: boolean): void |
setNextExportOperation
|
fun setNextExportOperation(nextExportOperation: RoxOperation): void |
setNextOperation
|
fun setNextOperation(nextOperation: RoxOperation): void |
setStateHandler
|
fun setStateHandler(p: ly.img.android.pesdk.backend.model.state.manager.StateHandler): void |
setup
|
abstract fun setup(): void |
sourceTextureAsRequested
|
fun sourceTextureAsRequested(dependOn: Requested): ly.img.android.opengl.textures.GlTexture |
toString
|
fun toString(): java.lang.String |