dispatchDraw
|
fun dispatchDraw(canvas: Canvas): void |
drawDots
|
fun drawDots(canvas: Canvas, y: float, length: float, angle: float): void |
getMax
|
fun getMax(): float |
getMin
|
fun getMin(): float |
getValue
|
fun getValue(): float |
onSizeChanged
|
fun onSizeChanged(w: int, h: int, oldw: int, oldh: int): void |
onTouchEvent
|
fun onTouchEvent(rawEvent: MotionEvent): boolean |
setChangeListener
|
fun setChangeListener(listener: AdjustSlider.AdjustBarChangeListener): void |
setMax
|
fun setMax(max: float): void |
setMin
|
fun setMin(min: float): void |
setValue
|
fun setValue(value: float): void
fun setValue(value: float, fromUser: boolean): void |
updateLabel
|
fun updateLabel(): void |