open static fun draw(frameConfig: FrameAsset!, canvas: Canvas!, drawRegion: Rect!, relativeScale: Float): Unit
open static fun draw(frameConfig: FrameAsset!, canvas: Canvas!, drawRegion: MultiRect!, relativeScale: Float): Unit
open static fun draw(frameConfig: FrameAsset!, canvas: Canvas!, drawRegion: Rect!, chunkRect: RectF!, relativeScale: Float, paint: Paint!): Unit