open class TextDesignRowImage : TextDesignRowSingle
enum class ImagePosition |
TextDesignRowImage(words: Words, width: Float, attributes: TextDesignAttributes, leftImage: ImageSource? = null, rightImage: ImageSource? = null, imagePosition: TextDesignRowImage.ImagePosition = ImagePosition.left) |
var imagePosition: TextDesignRowImage.ImagePosition |
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val imageSize: SizeValue |
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var leftImage: ImageSource? |
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var rightImage: ImageSource? |
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open val textFrame: MultiRect |
var imageInsets: MultiRect! |
open fun calculateLayoutElements(): MutableList<TextDesignElement>
This method creates and returns all the |
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open fun render(canvas: <ERROR CLASS>): Unit |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
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fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |