Specifies which cross origin flag is set when resources are loaded.
Specifies the conditions under which the input image should be downscaled by the image.
The PESDK license. If no license (or an invalid license) is provided, the engine will render a watermark over the preview and export output.
Specifies the preferred renderer for the engine. WebGL will result in the best performance and Canvas should only be used if WebGL is not available
Configuration options which have to be provided when creating a new Engine.