Our photo editor is a powerhorse. It comes with unmatched performance using WebGL as primary rendering engine, and canvas as fallback. All essential photo editing functions are bundled into a beautiful, simple and skinnable UI. The editor is easily extensible and customizable via API as described in the following sections.
License TermsMake sure you have a commercial license before releasing your app. A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.
Our photo editor consists of two parts:
The SDK handles the image processing. It provides many powerful operations like cropping, image orientation, beautiful filters, adjustments, text and sticker overlays and much more. It’s the heart of our editor and it’s easily extensible with custom filters or even custom operations. The engine handles image rendering at the lowest level. With a simple scene graph based API, it combines and abstracts the complicated WebGL and Canvas2D APIs. Its highly performant architecture even allows you to do real-time rendering. The engine is not covered in this documentation. Go to our API documentation to learn more about it.