new TensorFilter()
Extends
Methods
-
getShaderForRenderer(renderer)
sdk/operations/art-filter-operation/filters/tensor-filter.js, line 73 -
Overwritten parent method to ensure compiled fragment shaders upon execution of filter.
Name Type Description renderer
PhotoEditorSDK.Engine.Renderer -
getShaderIdentifier()
sdk/operations/art-filter-operation/filters/tensor-filter.js, line 153 -
Returns a unique identifier which might be used to cache the underlying WebGLProgram.
-
outputLogicalShape(){Array.<Number>}
sdk/operations/art-filter-operation/filters/tensor-filter.js, line 85 -
This filters output shape.
Returns:
Type Description Array.<Number> -
prepareUniforms()
sdk/operations/art-filter-operation/filters/tensor-filter.js, line 182 -
Populate this filters uniforms with all required values.
-
requiresFloatTextures(){Boolean}
sdk/operations/art-filter-operation/filters/tensor-filter.js, line 48 -
Used to determine the required target texture type.
Returns:
Type Description Boolean -
setTargetTextureSize()
sdk/operations/art-filter-operation/filters/tensor-filter.js, line 55 -
Before rendering the filter, we need to populate all of the uniforms.