public class ScriptC_adjust
extends android.support.v8.renderscript.ScriptC
android.support.v8.renderscript.Script.Builder, android.support.v8.renderscript.Script.FieldBase, android.support.v8.renderscript.Script.FieldID, android.support.v8.renderscript.Script.InvokeID, android.support.v8.renderscript.Script.KernelID, android.support.v8.renderscript.Script.LaunchOptions
Constructor and Description |
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ScriptC_adjust(android.support.v8.renderscript.RenderScript rs) |
Modifier and Type | Method and Description |
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void |
forEach_clarity(android.support.v8.renderscript.Allocation aout) |
void |
forEach_clarity(android.support.v8.renderscript.Allocation aout,
android.support.v8.renderscript.Script.LaunchOptions sc) |
void |
forEach_highlightAndShadow(android.support.v8.renderscript.Allocation aout) |
void |
forEach_highlightAndShadow(android.support.v8.renderscript.Allocation aout,
android.support.v8.renderscript.Script.LaunchOptions sc) |
int |
get_clarityValue() |
float |
get_highlightsValue() |
android.support.v8.renderscript.Allocation |
get_rsAllocationIn() |
android.support.v8.renderscript.Allocation |
get_rsAllocationOut() |
float |
get_shadowsValue() |
int |
get_xDim() |
int |
get_yDim() |
android.support.v8.renderscript.Script.FieldID |
getFieldID_clarityValue() |
android.support.v8.renderscript.Script.FieldID |
getFieldID_highlightsValue() |
android.support.v8.renderscript.Script.FieldID |
getFieldID_rsAllocationIn() |
android.support.v8.renderscript.Script.FieldID |
getFieldID_rsAllocationOut() |
android.support.v8.renderscript.Script.FieldID |
getFieldID_shadowsValue() |
android.support.v8.renderscript.Script.FieldID |
getFieldID_xDim() |
android.support.v8.renderscript.Script.FieldID |
getFieldID_yDim() |
android.support.v8.renderscript.Script.KernelID |
getKernelID_clarity() |
android.support.v8.renderscript.Script.KernelID |
getKernelID_highlightAndShadow() |
void |
set_clarityValue(int v) |
void |
set_highlightsValue(float v) |
void |
set_rsAllocationIn(android.support.v8.renderscript.Allocation v) |
void |
set_rsAllocationOut(android.support.v8.renderscript.Allocation v) |
void |
set_shadowsValue(float v) |
void |
set_xDim(int v) |
void |
set_yDim(int v) |
bindAllocation, createFieldID, createInvokeID, createKernelID, forEach, forEach, forEach, forEach, invoke, invoke, isIncSupp, reduce, setIncSupp, setTimeZone, setVar, setVar, setVar, setVar, setVar, setVar, setVar, setVar
public ScriptC_adjust(android.support.v8.renderscript.RenderScript rs)
public void forEach_clarity(android.support.v8.renderscript.Allocation aout)
public void forEach_clarity(android.support.v8.renderscript.Allocation aout, android.support.v8.renderscript.Script.LaunchOptions sc)
public void forEach_highlightAndShadow(android.support.v8.renderscript.Allocation aout)
public void forEach_highlightAndShadow(android.support.v8.renderscript.Allocation aout, android.support.v8.renderscript.Script.LaunchOptions sc)
public int get_clarityValue()
public float get_highlightsValue()
public android.support.v8.renderscript.Allocation get_rsAllocationIn()
public android.support.v8.renderscript.Allocation get_rsAllocationOut()
public float get_shadowsValue()
public int get_xDim()
public int get_yDim()
public android.support.v8.renderscript.Script.FieldID getFieldID_clarityValue()
public android.support.v8.renderscript.Script.FieldID getFieldID_highlightsValue()
public android.support.v8.renderscript.Script.FieldID getFieldID_rsAllocationIn()
public android.support.v8.renderscript.Script.FieldID getFieldID_rsAllocationOut()
public android.support.v8.renderscript.Script.FieldID getFieldID_shadowsValue()
public android.support.v8.renderscript.Script.FieldID getFieldID_xDim()
public android.support.v8.renderscript.Script.FieldID getFieldID_yDim()
public android.support.v8.renderscript.Script.KernelID getKernelID_clarity()
public android.support.v8.renderscript.Script.KernelID getKernelID_highlightAndShadow()
public void set_clarityValue(int v)
public void set_highlightsValue(float v)
public void set_rsAllocationIn(android.support.v8.renderscript.Allocation v)
public void set_rsAllocationOut(android.support.v8.renderscript.Allocation v)
public void set_shadowsValue(float v)
public void set_xDim(int v)
public void set_yDim(int v)