ly.img.android.pesdk.backend.filter / LutColorFilterAsset / renderImage

renderImage

@Override fun renderImage(bitmap: Bitmap, previewRendering: boolean): Bitmap
fun renderImage(allocationIn: Allocation, allocationOut: Allocation, intensity: float, previewMode: boolean): void@Nullable fun renderImage(@Nullable bitmap: Bitmap, intensity: float, previewMode: boolean): Bitmap

Render the filter

Parameters

bitmap - Bitmap: sourceType

intensity - float: filter intensity

previewMode - boolean: true if the renderer can reduce the quality to improve speed.

Return
Bitmap: Lut filtered Bitmap