bringToFront
|
open fun bringToFront(): Unit |
createLayer
|
open fun createLayer(): LayerI! |
describeContents
|
open fun describeContents(): Int |
flipHorizontal
|
open fun flipHorizontal(): TextLayerSettings! |
flipVertical
|
open fun flipVertical(): TextLayerSettings! |
generateScaledContext
|
open fun generateScaledContext(rect: Rect!): TextLayerSettings.ScaleContext! |
getColorMatrix
|
open fun getColorMatrix(): ColorMatrix! |
getInkColor
|
open fun getInkColor(): Int |
getLayerToolId
|
open fun getLayerToolId(): String! |
getScaleDownFactor
|
open fun getScaleDownFactor(): Float |
getStickerConfig
|
open fun getStickerConfig(): TextStickerConfig! |
getStickerRotation
|
open fun getStickerRotation(): Float |
getStickerTextSize
|
open fun getStickerTextSize(): Double |
getStickerWidth
|
open fun getStickerWidth(): Double |
getStickerX
|
open fun getStickerX(): Double |
getStickerY
|
open fun getStickerY(): Double |
getTintColor
|
open fun getTintColor(): Int |
hasInitialPosition
|
open fun hasInitialPosition(): Boolean |
hasNonDefaults
|
open fun hasNonDefaults(): Boolean |
isHorizontalFlipped
|
open fun isHorizontalFlipped(): Boolean |
isSingleton
|
open fun isSingleton(): Boolean |
layerCanvasMode
|
open fun layerCanvasMode(): Int! |
refreshConfig
|
open fun refreshConfig(): Unit |
revertState
|
open fun revertState(saveState: Settings.SaveState!): Unit |
setColorMatrix
|
open fun setColorMatrix(filter: ColorMatrix!): TextLayerSettings! |
setPosition
|
open fun setPosition(x: Double, y: Double, angle: Float, textSize: Double): TextLayerSettings!
open fun setPosition(x: Double, y: Double, angle: Float, textSize: Double, stickerWidth: Double): TextLayerSettings! |
setStickerConfig
|
open fun setStickerConfig(stickerConfig: TextStickerConfig!): TextLayerSettings! |
setStickerInk
|
open fun setStickerInk(color: Int): Unit |
setStickerRotation
|
open fun setStickerRotation(stickerRotation: Float): TextLayerSettings! |
setStickerTint
|
open fun setStickerTint(color: Int): Unit |
setStickerWidth
|
open fun setStickerWidth(stickerWidth: Double): Unit |
writeToParcel
|
open fun writeToParcel(dest: Parcel!, flags: Int): Unit |