bringToFront
|
open fun bringToFront(): Unit |
createLayer
|
open fun createLayer(): LayerI! |
describeContents
|
open fun describeContents(): Int |
getFrameConfig
|
open fun getFrameConfig(): FrameAsset! |
getFrameOpacity
|
open fun getFrameOpacity(): Float |
getFrameScale
|
open fun getFrameScale(): Float |
getLayerToolId
|
open fun getLayerToolId(): String! |
getScaleDownFactor
|
open fun getScaleDownFactor(): Float |
hashCode
|
open fun hashCode(): Int |
hasNonDefaults
|
open fun hasNonDefaults(): Boolean |
isSingleton
|
open fun isSingleton(): Boolean |
layerCanvasMode
|
open fun layerCanvasMode(): Int! |
onAspectInvalidate
|
open fun onAspectInvalidate(transformSettings: TransformSettings!, config: AssetConfig!): Unit |
onBind
|
open fun onBind(stateHandler: StateHandler!): Unit |
setFrameConfig
|
open fun setFrameConfig(frameConfig: FrameAsset!): FrameSettings! |
setFrameOpacity
|
open fun setFrameOpacity(frameOpacity: Float): Unit |
setFrameScale
|
open fun setFrameScale(frameScale: Float): Unit |
writeToParcel
|
open fun writeToParcel(dest: Parcel!, flags: Int): Unit |