animateAdd
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open fun animateAdd(holder: ViewHolder!): Boolean |
animateAddImpl
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abstract fun animateAddImpl(holder: ViewHolder!, index: Int, count: Int): Unit |
animateChange
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open fun animateChange(oldHolder: ViewHolder!, newHolder: ViewHolder!, fromX: Int, fromY: Int, toX: Int, toY: Int): Boolean |
animateMove
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open fun animateMove(holder: ViewHolder!, fromX: Int, fromY: Int, toX: Int, toY: Int): Boolean |
animateRemove
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open fun animateRemove(holder: ViewHolder!): Boolean |
animateRemoveImpl
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abstract fun animateRemoveImpl(holder: ViewHolder!, index: Int, count: Int): Unit |
endAnimation
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open fun endAnimation(item: ViewHolder!): Unit |
endAnimations
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open fun endAnimations(): Unit |
isRunning
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open fun isRunning(): Boolean |
preAnimateAddImpl
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open fun preAnimateAddImpl(holder: ViewHolder!): Unit |
preAnimateRemoveImpl
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open fun preAnimateRemoveImpl(holder: ViewHolder!): Unit |
runPendingAnimations
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open fun runPendingAnimations(): Unit |