cancelAnimation
|
open fun cancelAnimation(): Unit |
close
|
open fun close(): Unit
open fun close(instant: Boolean): Unit |
correctOpenState
|
open fun correctOpenState(): Unit |
getInternalTranslationY
|
open fun getInternalTranslationY(): Float |
onLayout
|
open fun onLayout(changed: Boolean, l: Int, t: Int, r: Int, b: Int): Unit |
onSizeChanged
|
open fun onSizeChanged(w: Int, h: Int, oldw: Int, oldh: Int): Unit |
onTouchEvent
|
open fun onTouchEvent(rawEvent: MotionEvent!): Boolean |
onViewAdded
|
open fun onViewAdded(child: View!): Unit |
open
|
open fun open(): Unit |
setInternalTranslationY
|
open fun setInternalTranslationY(translationY: Float): Unit |
setOpenPos
|
open fun setOpenPos(openPosY: Float): Unit |
thumbRange
|
open fun thumbRange(): FloatArray! |