open class ColorFilterAssetPolaSx : LutColorFilterAsset
ColorFilterAssetPolaSx() |
static val ID: String |
val colorLut: <ERROR CLASS>
Return the Lut as Bitmap. Look at the imgly_lut_identity.png drawable to get a basic none changing LUT. |
|
open val defaultIntensityValue: Float |
|
val horizontalTileCount: Int |
|
val lutBitmap: <ERROR CLASS> |
|
open val neutralStartPoint: Float |
|
val textureSize: Int |
|
val verticalTileCount: Int |
open fun describeContents(): Int |
|
open fun equals(other: Any?): Boolean |
|
open fun getConfigType(): Class<out AbstractAsset> |
|
open fun hashCode(): Int |
|
open fun writeToParcel(parcel: <ERROR CLASS>, flags: Int): Unit |