open class TextDesignBlocksLight : TextDesignBlocks
TextDesignBlocksLight() TextDesignBlocksLight(parcel: <ERROR CLASS>) TextDesignBlocksLight(identifier: String, fonts: List<String>) |
open var background: TextDesignBackground? |
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lateinit var banderoles: List<TextDesignBanderole> |
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var hasMaskedText: Boolean |
open fun layoutRow(words: Words, type: TextDesignBlocks.TextMaskType, width: Float, attributes: TextDesignAttributes): TextDesignRow |
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open fun layoutRows(lines: <ERROR CLASS><Words>, width: Float): MutableList<TextDesignRow> |
open fun generateLayoutData(text: String, width: Float): TextDesignLayoutData |
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open fun modifiedText(inputText: String): String |
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open fun randomLayoutRow(words: Words, index: Int, width: Float, attributes: TextDesignAttributes): TextDesignRow |
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open fun writeToParcel(dest: <ERROR CLASS>?, flags: Int): Unit |
val CREATOR: Any |
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val ID: String |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
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fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |
open class TextDesignBlocksLight_V3_5_0 : TextDesignBlocksLight
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