class Color
The color.
Defines the default brush color.
The background color of the canvas.
If null
it defaults to the ExistingTheme.DARK
's value or the value of the theme that
is modified.
The background color of the menu and accesory controls above the menu.
If null
it defaults to the ExistingTheme.DARK
's value or the value of the theme that
is modified.
The primary color which is mainly used for the text and the icons on the menu bar.
If null
it defaults to the ExistingTheme.DARK
's value or the value of the theme that
is modified.
The tint color of highlighted user interface elements.
If null
it defaults to the system tint color if available or the value of the theme
that is modified.
The background color of the toolbar that hosts the title of the active tool, the discard,
and the apply button.
If null
it defaults to the ExistingTheme.DARK
's value or the value of the theme that
is modified.
The duotone color that is mapped to dark colors of the input image.
The duotone color that is mapped to light colors of the input image.
Defines the default text color for newly created text.
Color()
The color. |
var value: Int |
fun parseRaw(obj: Any?): Unit |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
|
fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |