getShowState
|
fun getShowState(): NonExistentClass |
getStateHandler
|
fun getStateHandler(): ly.img.android.pesdk.backend.model.state.manager.StateHandler |
getUiDensity
|
fun getUiDensity(): float |
getWillDrawUi
|
fun getWillDrawUi(): boolean |
isAttached
|
fun isAttached(): boolean |
isEnabled
|
fun isEnabled(): boolean |
onActivated
|
fun onActivated(): void |
onAttached
|
fun onAttached(): boolean |
onAttachedToUI
|
fun onAttachedToUI(stateHandler: ly.img.android.pesdk.backend.model.state.manager.StateHandler): void |
onDeactivated
|
fun onDeactivated(): void |
onDetached
|
fun onDetached(): boolean |
onDetachedFromUI
|
fun onDetachedFromUI(stateHandler: ly.img.android.pesdk.backend.model.state.manager.StateHandler): void |
onDrawUI
|
fun onDrawUI(canvas: NonExistentClass): void |
onSizeChanged
|
fun onSizeChanged(w: int, h: int): void |
postInvalidateUi
|
fun postInvalidateUi(): void |
setAttached
|
fun setAttached(p: boolean): void |
setEnabled
|
fun setEnabled(p: boolean): void |
setStateHandler
|
fun setStateHandler(p: ly.img.android.pesdk.backend.model.state.manager.StateHandler): void |
setUiDensity
|
fun setUiDensity(p: float): void |
setWillDrawUi
|
fun setWillDrawUi(willDrawUi: boolean): void |