class FullFrameDrawer : FrameBuilder
FullFrameDrawer(configuration: FrameAsset) |
static fun decodeFrameSlice(frameConfig: FrameAsset, fullRange: Rect, chunk: RectF): Bitmap |
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fun draw(canvas: Canvas, drawRegion: Rect, relativeScale: float): void fun draw(canvas: Canvas, drawRegion: Rect, relativeScale: float, paint: Paint): void fun draw(canvas: Canvas, drawRegion: Rect, chunkRect: RectF, relativeScale: float): void fun draw(canvas: Canvas, drawRegion: Rect, chunkRect: RectF, relativeScale: float, paint: Paint): void |