class FrameImage
FrameImage($outer: NonExistentClass, context: int) |
fun getBitmap(): NonExistentClass |
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fun getImageSize(): int |
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fun getTimeInMicroseconds(): long |
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fun getUpdateThump(): ThreadUtils.SequencedThreadRunnable |
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fun setBitmap(p: NonExistentClass): void |
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fun setImageSize(p: int): void |
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fun setTimeInMicroseconds(value: long): void |
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fun setUpdateThump(p: ThreadUtils.SequencedThreadRunnable): void |
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fun showDummyIfNeeded(): void |