GlImageTexture

Created by svennahler on 21.02.17.

class GlImageTexture : GlTexture

Constructors

GlImageTexture
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fun GlImageTexture()

Types

Create
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object Create

Functions

attach
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override fun attach()
bindTexture
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open override fun bindTexture(slot: Int): Int
open override fun bindTexture(uniform: Int, slot: Int)
changeBehave
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override fun changeBehave(downScaleFiltering: Int, upScaleFiltering: Int, horizontalWrap: Int, verticalWrap: Int)
equals
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open operator override fun equals(other: Any?): Boolean
freeUp
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override fun freeUp(sync: Boolean)
hashCode
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open override fun hashCode(): Int
onAttach
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open override fun onAttach(handle: Int)
queueDestroy
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override fun queueDestroy(sync: Boolean)
queueRebound
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override fun queueRebound()
reboundGlContext
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override fun reboundGlContext(newContext: GlThreadRunner)
releaseGlContext
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override fun releaseGlContext()
setBehave
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override fun setBehave(filtering: Int, wrap: Int)
override fun setBehave(downScaleFiltering: Int, upScaleFiltering: Int, wrap: Int)
open override fun setBehave(downScaleFiltering: Int, upScaleFiltering: Int, horizontalWrap: Int, verticalWrap: Int)
setBitmap
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fun setBitmap(bitmap: <ERROR CLASS>)
fun setBitmap(bitmap: <ERROR CLASS>, maxWidth: Int, maxHeight: Int): Boolean
setBitmapFromWorker
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fun setBitmapFromWorker(bitmap: <ERROR CLASS>)
toString
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open override fun toString(): String
useMipmap
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open override fun useMipmap(): Boolean

Properties

changeCount
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override var changeCount: Long
glContext
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override var glContext: GlThreadRunner
height
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override val height: Int
isAttached
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override var isAttached: Boolean
isExternalTexture
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open override val isExternalTexture: Boolean
textureHandle
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override var textureHandle: Int
textureHeight
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open override var textureHeight: Int
textureTarget
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override val textureTarget: Int
textureWidth
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open override var textureWidth: Int
updateNextFrame
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override val updateNextFrame: AtomicBoolean
width
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override val width: Int