GlSourceTileTexture

Created by svennahler on 21.02.17.

class GlSourceTileTexture : GlObject

Constructors

GlSourceTileTexture
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fun GlSourceTileTexture()

Functions

equals
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open operator override fun equals(other: Any?): Boolean
freeUp
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override fun freeUp(sync: Boolean)
getPresentationTimeInNanoseconds
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fun getPresentationTimeInNanoseconds(): Long
hashCode
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open override fun hashCode(): Int
hasSource
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fun hasSource(): Boolean
isKeyFrame
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fun isKeyFrame(): Boolean
loadBufferedTexture
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fun loadBufferedTexture(chunkRect: <ERROR CLASS>, buffer: GlFrameBufferTexture, isExport: Boolean): Boolean
pauseVideoAndAudio
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fun pauseVideoAndAudio()
queueDestroy
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override fun queueDestroy(sync: Boolean)
queueRebound
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override fun queueRebound()
reboundGlContext
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override fun reboundGlContext(newContext: GlThreadRunner)
releaseGlContext
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override fun releaseGlContext()
seekStart
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fun seekStart()
seekStop
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fun seekStop()
seekTo
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fun seekTo(startAtUs: Long)
setSource
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fun setSource(source: <ERROR CLASS>, isExport: Boolean)
fun setSource(source: VideoSource, isExport: Boolean)
setTimeRange
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fun setTimeRange(minFrameTimeInNanoseconds: Long, maxFrameTimeInNanoseconds: Long)
setVideoAndAudioFrame
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fun setVideoAndAudioFrame(atNanosecond: Long, isPlaying: Boolean)
startFrameByFrameMode
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fun startFrameByFrameMode(startAtNanoseconds: Long)
startStreamMode
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fun startStreamMode()
startVideo
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fun startVideo()
stopVideo
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fun stopVideo()
stopVideoAndAudioDecoding
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fun stopVideoAndAudioDecoding()
toString
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open override fun toString(): String
waitForNextFrame
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fun waitForNextFrame(): Boolean

Properties

callOnUpdateEvent
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val callOnUpdateEvent: ThreadUtils.MainThreadRunnable
glContext
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override var glContext: GlThreadRunner
height
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var height: Int
loadImageBufferInMaxSize
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loadSharpTile
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val loadSharpTile: ThreadUtils.ReplaceThreadRunnable
onUpdate
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var onUpdate: () -> Unit?
width
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var width: Int