draw

fun draw(frameConfig: FrameAsset, canvas: <ERROR CLASS>, drawRegion: <ERROR CLASS>, relativeScale: Float): <ERROR CLASS>
fun draw(frameConfig: FrameAsset, canvas: <ERROR CLASS>, drawRegion: <ERROR CLASS>, relativeScale: Float): <ERROR CLASS>
fun draw(frameConfig: FrameAsset, canvas: <ERROR CLASS>, drawRegion: <ERROR CLASS>, chunkRect: <ERROR CLASS>, relativeScale: Float, paint: <ERROR CLASS>?)