TextGlLayer

open class TextGlLayer(stateHandler: <ERROR CLASS>, settings: TextLayerSettings)

Types

Companion
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object Companion

Functions

afterGlSetupDone
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open fun afterGlSetupDone()
doRespondOnClick
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open fun doRespondOnClick(event: <ERROR CLASS>): <ERROR CLASS>
drawText
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open fun drawText(canvas: <ERROR CLASS>, config: <ERROR CLASS>, workerSafe: <ERROR CLASS>)
equals
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open operator override fun equals(other: Any?): Boolean
glSetup
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open fun glSetup(): Boolean
hashCode
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open override fun hashCode(): Int
isInBitmap
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open fun isInBitmap(event: <ERROR CLASS>): <ERROR CLASS>
isRelativeToCrop
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open fun isRelativeToCrop(): Boolean
loadBitmapCache
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open fun loadBitmapCache(sync: Boolean)
open fun loadBitmapCache(width: Int, height: Int, sync: Boolean)
obtainSpriteDestinationRect
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open fun obtainSpriteDestinationRect(transformation: <ERROR CLASS>): <ERROR CLASS>
obtainSpriteMatrix
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open fun obtainSpriteMatrix(): <ERROR CLASS>
obtainSpriteScreenBounds
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open fun obtainSpriteScreenBounds(withRotation: Boolean): <ERROR CLASS>
obtainSpriteVector
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open fun obtainSpriteVector(transformation: <ERROR CLASS>?): <ERROR CLASS>
onAttachedToUI
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open fun onAttachedToUI(stateHandler: <ERROR CLASS>)
onDetachedFromUI
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open fun onDetachedFromUI(stateHandler: <ERROR CLASS>)
onDrawLayer
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open fun onDrawLayer(requested: <ERROR CLASS>): <ERROR CLASS>
onDrawUI
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open fun onDrawUI(canvas: <ERROR CLASS>)
onMotionEvent
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open fun onMotionEvent(event: <ERROR CLASS>)
onRebound
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open fun onRebound()
onStateChangeEvent
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open fun onStateChangeEvent(event: String)
onWorldTransformationChanged
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open fun onWorldTransformationChanged(showState: <ERROR CLASS>)
refreshTexture
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open fun refreshTexture(sync: Boolean)
setImageRect
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open fun setImageRect(rect: <ERROR CLASS>)
toString
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open override fun toString(): String
updateDrawerWidth
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fun updateDrawerWidth()

Properties

emojiImagePaint
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val emojiImagePaint: <ERROR CLASS>