OverlayAsset

open class OverlayAsset

Constructors

OverlayAsset
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fun OverlayAsset(id: String?, overlaySource: <ERROR CLASS>, defaultBlendMode: <ERROR CLASS>?, defaultIntensity: Float)
OverlayAsset
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fun OverlayAsset(id: String?, overlayResId: Int, defaultBlendMode: <ERROR CLASS>?, defaultIntensity: Float)

Types

Companion
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object Companion

Functions

describeContents
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open fun describeContents(): Int
equals
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open operator override fun equals(o: Any?): Boolean
hashCode
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open override fun hashCode(): <ERROR CLASS>
toString
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open override fun toString(): String
writeToParcel
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open fun writeToParcel(dest: <ERROR CLASS>, flags: Int)

Properties

blendMode
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var blendMode: <ERROR CLASS>?
configType
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open val configType: Class<Out <ERROR CLASS>>
intensity
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var intensity: Float
overlaySource
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val overlaySource: <ERROR CLASS>