FrameSettings

Created by svennahler on 02.09.16.

open class FrameSettings

Constructors

FrameSettings
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fun FrameSettings()
FrameSettings
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fun FrameSettings(parcel: <ERROR CLASS>)

Types

Companion
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object Companion
Event
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object Event

Functions

createLayer
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open fun createLayer(): FrameGlLayer
equals
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open operator override fun equals(other: Any?): Boolean
getLayerToolId
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Returns the unique identifier of the frame tool.

open fun getLayerToolId(): String
getScaleDownFactor
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Returns the scale factor which is used in the corresponding tool.

open fun getScaleDownFactor(): Float
hashCode
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Returns the group identifier.

open override fun hashCode(): Int
isAllowedWithLicensed
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Checks if there is a valid license for the frame feature.

fun isAllowedWithLicensed(): <ERROR CLASS>
isSingleton
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open fun isSingleton(): Boolean
layerCanvasMode
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Returns the mode of the canvas.

open fun layerCanvasMode(): <ERROR CLASS>
onAspectInvalidate
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Is called if the aspect has changed or is invalid and listen to the TransformSettings.Event.ASPECT.

fun onAspectInvalidate(transformSettings: <ERROR CLASS>, config: <ERROR CLASS>)
onBind
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open fun onBind(stateHandler: <ERROR CLASS>)
toString
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open override fun toString(): String

Properties

frameConfig
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var frameConfig: FrameAsset
frameOpacity
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The normalized opaque value of the frame. Default is 1.0.

var frameOpacity: <ERROR CLASS>
frameScale
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The normalize size of the frame. This specifies the frame’s width and is relative to the shorter side of the source.

var frameScale: <ERROR CLASS>