TextDesign

abstract class TextDesign

Constructors

TextDesign
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fun TextDesign(identifier: String, fontIdentifiers: List<String>)
TextDesign
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fun TextDesign(parcel: <ERROR CLASS>)

Types

Companion
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object Companion

Functions

bindStateHandler
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fun bindStateHandler(stateHandler: <ERROR CLASS>)
equals
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open operator override fun equals(other: Any?): Boolean
generateLayoutData
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open fun generateLayoutData(text: String, width: Float): TextDesignLayoutData
hashCode
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open override fun hashCode(): Int
setSeed
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fun setSeed(seed: Long): <ERROR CLASS>
toString
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open override fun toString(): String
writeToParcel
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open fun writeToParcel(dest: <ERROR CLASS>, flags: Int)

Properties

configType
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open val configType: Class<Out <ERROR CLASS>?>
pseudoFontRandom
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val pseudoFontRandom: <ERROR CLASS>

Inheritors

TextDesignBlocks
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TextDesignEqualWidth
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TextDesignMasked
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TextDesignRotated
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TextDesignSunshine
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