combineColorWithMask

Load the RGB and ALPHA channel and combine them into one Bitmap.

Return

the resulting bitmap in ARGB_8888

Parameters

maskBitmap

BW mask alpha informations ARGB_8888(R=G=B + A=255)

rgbBitmap

RGB color informations ARGB_8888COLOR + A=255

fun combineColorWithMask(rgbBitmap: <ERROR CLASS>, maskBitmap: <ERROR CLASS>): <ERROR CLASS>