Class: RenderTexture

PhotoEditorSDK.Engine. RenderTexture

A texture that you can render to

new PhotoEditorSDK.Engine.RenderTexture(renderer, width, height, pixelRatio)

sdk/engine/textures/render-texture.js, line 30

Creates a RenderTexture

Name Type Default Description
renderer PhotoEditorSDK.Engine.BaseRenderer
width Number 100 optional
height Number 100 optional
pixelRatio Number 1 optional

Extends

Methods

clear(color)

sdk/engine/textures/render-texture.js, line 108

Clears this texture's render buffer

Name Type Description
color PhotoEditorSDK.Color

dispose()

sdk/engine/textures/render-texture.js, line 192

Disposes this RenderTexture

getRenderTarget(){PhotoEditorSDK.Engine.WebGLRenderTarget}

sdk/engine/textures/render-texture.js, line 187

Returns the render target

Returns:
Type Description
PhotoEditorSDK.Engine.WebGLRenderTarget

render(displayObject)

sdk/engine/textures/render-texture.js, line 134

Renders the given DisplayObject

Name Type Description
displayObject PhotoEditorSDK.Engine.DisplayObject

resizeTo(dimensions)

sdk/engine/textures/render-texture.js, line 116

Resizes this RenderTexture to the given dimensions

Name Type Description
dimensions PhotoEditorSDK.Math.Vector2