SnappingOptionsBuilder
@available(iOS 9.0, *)
@objcMembers
@objc(PESDKSnappingOptionsOptionsBuilder)
open class SnappingOptionsBuilder : NSObject
The default SnappingOptionsBuilder
for SnappingOptions
.
-
Whether user interface objects should snap to specific positions and/or orientations during pan or rotation interactions. This switch enables or disables any snapping at all. The detailed snapping behavior can be configured with the
snapTo*
configuration options. Snapping is enabled by default.Declaration
Swift
open var snappingEnabled: Bool
-
Enabled snapping angles in degrees for rotating a sprite. The rotation angle is defined clockwise. The default value is [0, 45, 90, 135, 180, 225, 270, 315].
Declaration
Swift
open var snapToAngles: [Int]
-
If enabled a sprite’s center snaps to the horizontal line through the center of the edited image. The default value is
true
.Declaration
Swift
open var snapToHorizontalCenterLine: Bool
-
If enabled a sprite’s center snaps to the vertical line through the center of the edited image. The default value is
true
.Declaration
Swift
open var snapToVerticalCenterLine: Bool
-
If not
nil
the left side of a sprite’s bounding box snaps to a vertical line which is shifted by this value from the left side of the edited image towards its center. This value is measured in normalized coordinates relative to the smaller side of the edited image. The default value is0.1
.Declaration
Swift
open var snapToLeft: CGFloat?
-
If not
nil
the right side of a sprite’s bounding box snaps to a vertical line which is shifted by this value from the right side of the edited image towards its center. This value is measured in normalized coordinates relative to the smaller side of the edited image. The default value is0.1
.Declaration
Swift
open var snapToRight: CGFloat?
-
If not
nil
the top side of a sprite’s bounding box snaps to a horizontal line which is shifted by this value from the top side of the edited image towards its center. This value is measured in normalized coordinates relative to the smaller side of the edited image. The default value is0.1
.Declaration
Swift
open var snapToTop: CGFloat?
-
If not
nil
the bottom side of a sprite’s bounding box snaps to a horizontal line which is shifted by this value from the bottom side of the edited image towards its center. This value is measured in normalized coordinates relative to the smaller side of the edited image. The default value is0.1
.Declaration
Swift
open var snapToBottom: CGFloat?
-
If not
nil
the left side of a sprite’s bounding box snaps to a vertical line which is shifted by this value from the left side of the edited image towards its center. This value is measured in normalized coordinates relative to the smaller side of the edited image. The default value is0.1
.Declaration
Swift
@objc(snapToLeft) open var _objCSnapToLeft: NSNumber? { get set }
-
If not
nil
the right side of a sprite’s bounding box snaps to a vertical line which is shifted by this value from the right side of the edited image towards its center. This value is measured in normalized coordinates relative to the smaller side of the edited image. The default value is0.1
.Declaration
Swift
@objc(snapToRight) open var _objCSnapToRight: NSNumber? { get set }
-
If not
nil
the top side of a sprite’s bounding box snaps to a horizontal line which is shifted by this value from the top side of the edited image towards its center. This value is measured in normalized coordinates relative to the smaller side of the edited image. The default value is0.1
.Declaration
Swift
@objc(snapToTop) open var _objCSnapToTop: NSNumber? { get set }
-
If not
nil
the bottom side of a sprite’s bounding box snaps to a horizontal line which is shifted by this value from the bottom side of the edited image towards its center. This value is measured in normalized coordinates relative to the smaller side of the edited image. The default value is0.1
.Declaration
Swift
@objc(snapToBottom) open var _objCSnapToBottom: NSNumber? { get set }