@WorkerThread public class GlProgramLayerDraw extends GlProgram
Constructor and Description |
---|
GlProgramLayerDraw() |
Modifier and Type | Method and Description |
---|---|
void |
setUniformAlpha(float u_alpha) |
void |
setUniformBackgroundImage(GlTexture u_backgroundImage) |
void |
setUniformBlendmode(BlendMode blendmode) |
void |
setUniformBlendmode(int u_blendmode) |
void |
setUniformImage(GlTexture u_image) |
attach, getAttribute, getHandle, getUniform, loadProgram, onRelease, setUseDynamicInput, toString, use, useProgram
createGlContext, destroyGlContext, finalize, markAsUnused, release, resetToDisplayViewPort, setDisplayViewPort
public void setUniformBlendmode(BlendMode blendmode)
public void setUniformAlpha(float u_alpha)
public void setUniformBackgroundImage(GlTexture u_backgroundImage)
public void setUniformBlendmode(int u_blendmode)
public void setUniformImage(GlTexture u_image)