GlViewport

Created by svennahler on 24.02.17.

class GlViewport constructor(crop: <ERROR CLASS>?)

Constructors

GlViewport
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fun GlViewport(crop: <ERROR CLASS>?)

Types

Companion
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object Companion

Functions

disable
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fun disable()
enable
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fun enable()
fun enable(viewPort: <ERROR CLASS>)
inline fun enable(viewPort: <ERROR CLASS>, crossinline block: () -> Unit)
fun enable(width: Int, height: Int)
inline fun enable(width: Int, height: Int, crossinline block: () -> Unit)
fun enable(x: Int, y: Int, width: Int, height: Int)
inline fun enable(x: Int, y: Int, width: Int, height: Int, crossinline block: () -> Unit)
equals
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open operator override fun equals(other: Any?): Boolean
hashCode
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open override fun hashCode(): Int
set
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fun set(viewPort: <ERROR CLASS>)
fun set(x: Int, y: Int, width: Int, height: Int): GlViewport
setAsDisplayViewPort
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fun setAsDisplayViewPort(x: Int, y: Int, width: Int, height: Int)
toString
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open override fun toString(): String