GLSurfaceView

abstract class GLSurfaceView : StateHandlerBindable

Constructors

GLSurfaceView
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fun GLSurfaceView(context: <ERROR CLASS>?)
GLSurfaceView
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fun GLSurfaceView(context: <ERROR CLASS>?, attrs: <ERROR CLASS>?)
GLSurfaceView
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fun GLSurfaceView(context: <ERROR CLASS>?, attrs: <ERROR CLASS>?, defStyleAttr: Int)

Types

Companion
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object Companion

Functions

bindStateHandler
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open override fun bindStateHandler(stateHandler: <ERROR CLASS>)
equals
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open operator override fun equals(other: Any?): Boolean
glSetup
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abstract fun glSetup(): Boolean
hashCode
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open override fun hashCode(): Int
onAttachedToWindow
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open fun onAttachedToWindow()
onDetachedFromWindow
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open fun onDetachedFromWindow()
onDrawGl
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abstract fun onDrawGl()
queueEvent
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fun queueEvent(r: Runnable)
fun queueEvent(r: () -> Unit)
render
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open fun render(force: Boolean)
toString
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open override fun toString(): String

Properties

isAttached
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var isAttached: Boolean
stateHandler
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open override var stateHandler: <ERROR CLASS>

Inheritors

ImgLyUISurfaceView
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